AoeStats
← eduhaas

Fortress

510245295Analyzed
4v4 RM · 15h ago on Sep 30, 2026· 25m 38s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Khmer · Chile
1140
+14
🇨🇴 Varangians · Colombia
1106
+15
🇨🇴 Saxons · Colombia
1106
+15
🇨🇦 Poles · Canada
1094
+16
🇮🇳 Persians · India
1193
-19
🇨🇳 Saracens · China
1066
-14
🇲🇽 Spanish · Mexico
1054
-14
🇧🇷 Byzantines · Brazil
1042
-13
Player eAPM Actions Feudal Castle Imperial Opening
22 554 7:00 12:50 — ⛏ Fast Castle
20 519 6:33 10:55 — ⛏ Fast Castle
16 411 7:25 11:13 — ⛏ Fast Castle
16 406 8:08 12:53 — ⛏ Fast Castle
14 354 6:52 14:36 — ⛏ Fast Castle
14 350 9:56 14:35 — ⛏ Fast Castle
13 337 7:55 10:47 — ⛏ Fast Castle
6 159 7:38 11:20 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
10,310 6,645 750 905 18,610 23,041
6,700 6,830 2,200 950 16,680 17,932
7,745 5,830 1,705 535 15,815 19,188
8,200 5,625 1,000 200 15,025 22,270
7,370 4,149 1,510 215 13,244 16,745
7,095 3,505 2,045 235 12,880 16,353
5,495 4,265 800 300 10,860 14,281
2,225 915 200 0 3,340 4,749
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.