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Arena

509623534Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 44m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Franks · China
995
+13
🇦🇺 Bohemians · Australia
945
+15
🇦🇺 Teutons · Australia
943
+16
🇨🇿 Persians · Czechia
929
+16
🇧🇷 Varangians · Brazil
989
-17
🇹🇼 Britons · Taiwan
930
-15
🇮🇹 Italians · Italy
917
-14
🇹🇼 Danes · Taiwan
902
-24
Player eAPM Actions Feudal Castle Imperial Opening
45 2,026 12:19 17:28 32:54 ⛏ Fast Castle
33 1,469 11:11 16:22 34:37 ⛏ Fast Castle
28 1,266 11:08 15:15 30:28 ⛏ Fast Castle
25 1,113 10:58 15:31 26:58 ⛏ Fast Castle
25 1,141 10:12 14:21 29:56 ⛏ Fast Castle
23 1,035 10:38 14:50 32:49 ⛏ Fast Castle
21 950 13:24 17:12 30:12 ⛏ Fast Castle
12 521 13:51 20:37 31:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,965 12,925 20,270 3,730 64,890 70,729
27,645 14,835 13,150 3,650 59,280 76,571
26,135 14,340 13,490 2,550 56,515 63,240
18,955 16,390 6,980 2,800 45,125 50,281
22,375 9,225 8,760 1,500 41,860 55,518
14,800 12,630 6,760 3,220 37,410 41,395
12,325 12,750 6,680 2,250 34,005 45,440
11,635 4,560 4,860 1,630 22,685 26,310
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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