Nomad
507494410Analyzed2v2 RM
·
12d ago on Sep 18, 2026·
53m 32s·
4 players
Game mode
Random Map
Map size
176×176
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
FLAME-99
107 units ordered
Crossbowman30
Spearman22
Camel Scout18
Knight16
Arbalester15
Mangonel2
Scorpion2
Scout Cavalry1
Battering Ram1
First military 17:29 — Scout Cavalry
忍者龜頭在痛
66 units ordered
Knight44
Spearman16
Scout Cavalry6
First military 20:12 — Scout Cavalry
striker
93 units ordered
Cavalry Archer28
Pikeman18
Tarkan14
Knight13
Spearman8
Cavalier7
Mangonel3
Trebuchet2
First military 23:26 — Knight
aerlavynah
0 units ordered
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
FLAME-99’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+12
Camel Rider
+5
忍者龜頭在痛’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9
striker’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
beaten by
Spearman
+15
Camel Rider
+9