AoeStats
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African Clearing

510527760Analyzed
4v4 RM · 1d ago on Oct 1, 2026· 55m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vietnamese · China
1499
+8
🇨🇳 Khmer · China
1479
+9
🇨🇳 Franks · China
1289
+16
🇨🇳 Khitans · China
1256
+16
🇨🇳 Varangians · China
1334
-14
🇩🇪 Saxons · Germany
1327
-13
🇮🇳 Magyars · India
1265
-11
🇮🇳 Spanish · India
1264
-11
Player eAPM Actions Feudal Castle Imperial Opening
62 3,452 12:02 25:53 43:01 ⚔ Scout Rush
52 2,902 12:50 16:57 39:54 ⛏ Fast Castle
41 2,296 12:22 27:37 41:03 ⚔ Scout Rush
27 1,482 11:12 23:49 40:27 ⚔ Scout Rush
23 1,289 13:31 17:49 41:22 ⛏ Fast Castle
23 1,281 13:06 19:17 31:40 ⛏ Fish Boom FC
19 1,072 13:16 24:53 — ⛏ Fast Castle
19 1,043 15:50 20:55 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,695 23,600 20,095 4,125 72,515 79,801
32,455 11,850 12,510 5,150 61,965 69,673
29,045 17,423 9,870 1,250 57,588 64,667
21,740 20,882 12,490 2,350 57,462 62,982
25,930 11,611 17,565 1,800 56,906 61,229
21,750 12,701 6,235 3,300 43,986 46,476
17,570 12,531 3,520 2,500 36,121 43,253
7,685 5,280 1,650 600 15,215 15,135
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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