AoeStats
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Arena

510358800Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 51m 9s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Slavs · Mexico
990
+13
🇨🇴 Mongols · Colombia
881
+18
🇨🇴 Saxons · Colombia
881
+18
🇦🇹 Goths · Austria
849
+19
🇮🇱 Portuguese · Israel
955
-53
🇹🇷 Huns · Türkiye
950
-18
🇹🇷 Danes · Türkiye
913
-17
🇪🇸 Saracens · Spain
877
-15
Player eAPM Actions Feudal Castle Imperial Opening
31 1,572 12:22 18:04 42:58 ⛏ Fast Castle
23 1,199 9:49 18:32 28:58 ⛏ Fast Castle
16 836 12:10 17:58 — ⛏ Fast Castle
15 756 9:33 18:36 29:35 ⛏ Fast Castle
13 654 11:52 16:57 30:53 ⛏ Fast Castle
12 638 11:15 15:18 32:24 ⛏ Fast Castle
10 510 11:39 19:41 34:21 ⛏ Fast Castle
4 205 18:07 — — ⚔ Archer Rush

Resources

Player Food Wood Gold Stone Spent Collected
31,870 13,865 13,575 950 60,260 73,496
18,895 19,015 14,820 4,320 57,050 74,566
10,775 23,275 13,695 4,200 51,945 54,921
22,920 6,200 6,675 2,740 38,535 42,903
15,960 11,800 6,320 2,150 36,230 38,525
13,025 8,095 3,320 3,835 28,275 30,537
3,935 3,415 1,085 1,500 9,935 10,213
4,080 2,930 405 125 7,540 9,947
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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