AoeStats
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African Clearing

510467631Analyzed
4v4 RM · 5h ago on Oct 1, 2026· 44m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
1580
+12
🇨🇷 Danes · Costa Rica
1554
+13
🇺🇸 Wei · United States
1460
+16
🇦🇷 Varangians · Argentina
1386
+19
🇨🇴 Burmese · Colombia
1586
-19
🇺🇸 Poles · United States
1451
-14
🇧🇩 Mongols · Bangladesh
1441
-14
🇦🇷 Britons · Argentina
1420
-13
Player eAPM Actions Feudal Castle Imperial Opening
77 3,485 13:14 17:26 40:44 ⛏ Fast Castle
57 2,580 12:18 17:15 — ⛏ Fast Castle
50 2,267 11:47 22:36 39:15 ⚔ Scout Rush
38 1,721 15:15 — — ⚔ Scout Rush
35 1,563 13:17 18:08 — ⛏ Fast Castle
27 1,203 12:31 25:45 42:32 ⚔ M@A Rush
24 1,089 13:27 29:10 — ⚔ Scout Rush
17 773 12:58 27:52 44:35 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
19,825 16,351 10,005 3,950 50,131 59,374
20,665 12,897 10,275 2,350 46,187 57,521
22,270 13,548 5,870 2,140 43,828 52,169
11,800 14,119 6,205 3,325 35,449 35,789
17,020 12,706 3,430 2,110 35,266 39,647
13,725 9,106 1,620 2,025 26,476 32,194
11,690 8,565 2,945 1,735 24,935 26,990
8,880 3,835 350 350 13,415 16,555
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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