AoeStats
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Arena

508806599Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 42m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Varangians · United States
1478
+10
🇻🇳 Italians · Vietnam
1348
+15
🇺🇸 Danes · United States
1333
+16
🇻🇳 Lithuanians · Vietnam
1332
+17
🇨🇦 Franks · Canada
1365
-16
🇨🇴 Teutons · Colombia
1359
-15
🇲🇽 Bengalis · Mexico
1316
-14
🇺🇸 Varangians · United States
1299
-13
Player eAPM Actions Feudal Castle Imperial Opening
60 2,565 11:29 18:51 24:33 ◆ FC into Fast Imp
57 2,427 10:28 14:38 33:14 ⛏ Fast Castle
45 1,934 12:48 16:28 32:18 ⛏ Fast Castle
43 1,839 12:32 16:27 31:45 ⛏ Fast Castle
33 1,417 10:35 14:47 38:43 ⛏ Fast Castle
30 1,255 9:27 13:33 30:15 ⛏ Fast Castle
28 1,179 10:40 14:53 32:53 ⛏ Fast Castle
26 1,116 9:18 22:40 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
28,215 14,660 13,355 2,450 58,680 70,237
23,975 14,345 11,170 2,350 51,840 56,247
23,210 12,665 10,720 950 47,545 50,752
21,680 9,590 14,400 950 46,620 51,401
22,690 8,475 5,390 3,000 39,555 48,600
14,295 11,733 5,665 1,995 33,688 35,113
10,475 9,107 5,885 3,500 28,967 31,038
8,235 8,695 1,305 1,245 19,480 21,894
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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