AoeStats
← Jazzmushroom

Arena

508579675Analyzed
4v4 RM · 9d ago on Sep 23, 2026· 41m 33s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saracens · United States
1503
+14
🇺🇸 Japanese · United States
1488
+14
🇵🇪 Mongols · Peru
1463
+15
🇦🇷 Khmer · Argentina
1313
+21
🇲🇽 Saxons · Mexico
1606
-21
🇨🇳 Lithuanians · China
1552
-21
🇯🇵 Vietnamese · Japan
1362
-13
🇺🇸 Varangians · United States
1272
-9
Player eAPM Actions Feudal Castle Imperial Opening
61 2,541 8:45 12:49 27:24 ⛏ Fast Castle
50 2,095 8:50 18:27 39:10 ⚔ Towers FC
44 1,826 9:53 13:45 27:05 ⛏ Fast Castle
35 1,441 10:45 14:34 28:47 ⛏ Fast Castle
35 1,461 10:56 14:55 — ⛏ Fast Castle
28 1,163 11:14 15:18 26:14 ⛏ Fast Castle
27 1,132 11:38 16:09 — ⛏ Fast Castle
27 1,136 10:19 14:02 32:49 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,170 18,180 8,515 3,550 58,415 64,276
26,745 11,075 14,565 200 52,585 55,329
20,565 12,625 10,290 3,000 46,480 61,211
14,115 13,469 3,915 1,715 33,214 35,678
11,495 10,325 2,345 860 25,025 28,916
7,950 7,140 6,350 2,600 24,040 24,609
8,225 7,749 1,620 2,355 19,949 22,380
7,275 7,711 745 1,425 17,156 19,556
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.