AoeStats
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Black Forest

510268020Analyzed
4v4 RM · 11h ago on Sep 30, 2026· 48m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Danes · Hong Kong SAR China
1123
+9
🇭🇰 Saxons · Hong Kong SAR China
1121
+10
🇳🇱 Lithuanians · Netherlands
977
+15
🇮🇳 Armenians · India
849
+21
🇺🇸 Romans · United States
1003
-15
🇨🇳 Franks · China
970
-14
🇻🇳 Huns · Vietnam
938
-13
🇹🇷 Britons · Türkiye
938
-13
Player eAPM Actions Feudal Castle Imperial Opening
36 1,730 13:02 17:34 — ⛏ Fish Boom FC
27 1,309 11:11 14:53 30:12 ⛏ Fast Castle
26 1,262 11:36 17:13 32:04 ⛏ Fast Castle
21 1,027 12:46 17:30 36:12 ⛏ Fast Castle
21 1,026 12:08 25:36 43:16
19 914 14:19 19:24 37:35 ⛏ Fish Boom FC
17 824 11:15 15:53 35:28 ⛏ Fast Castle
0 2 — — —

Resources

Player Food Wood Gold Stone Spent Collected
24,050 21,945 14,675 2,600 63,270 82,910
21,965 15,136 11,765 4,300 53,166 61,828
21,810 17,896 10,080 2,470 52,256 59,203
22,695 13,665 8,845 2,250 47,455 67,566
23,295 10,843 6,815 850 41,803 48,822
14,075 12,960 7,475 6,375 40,885 51,750
7,165 6,237 3,230 1,585 18,217 23,454
0 0 0 0 0 0
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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