Oasis
510182151Analyzed3v3 RM
·
2d ago on Sep 29, 2026·
44m 59s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 78,104 analysed team-game players on Oasis.
aswjegk
C
Feudal Age
10:04
vs 10:44
top 32%
Castle Age
23:49
vs 20:42
btm 22%
Imperial Age
44:08
vs 36:44
btm 10%
eAPM
37
vs 31
top 36%
First military
11:20
vs 13:39
top 33%
▼
Slow Castle Age at 23:49 — slower than 78% of analysed players on Oasis
▼
Slow Imperial Age at 44:08 — slower than 90% of analysed players on Oasis
▼
Loom after the Feudal click (12:45) — usually safest before it
▲
Town centers almost never idle — 0s across the first 23:49
YOGRANNYCANTSCRAP
A
Feudal Age
8:37
vs 10:44
top 2%
Castle Age
29:11
vs 20:42
btm 3%
Imperial Age
—
vs 36:44
btm 0%
eAPM
59
vs 31
top 7%
First military
9:40
vs 13:39
top 9%
▲
Fast Feudal Age at 8:37 — faster than 98% of analysed players on Oasis
▼
Slow Castle Age at 29:11 — slower than 97% of analysed players on Oasis
▲
High eAPM (59) — top quarter of analysed players
▼
Loom never researched — one lost villager costs more
▲
Early military at 9:40 (Scout Cavalry) — earlier than 91% of analysed players on Oasis
▼
Town centers idle 3:12 of the first 29:11 — keep villagers queued
The Daunting Knight
B
Feudal Age
9:34
vs 10:44
top 20%
Castle Age
27:52
vs 20:42
btm 5%
Imperial Age
—
vs 36:44
btm 0%
eAPM
60
vs 31
top 7%
First military
9:41
vs 13:39
top 9%
▲
Fast Feudal Age at 9:34 — faster than 80% of analysed players on Oasis
▼
Slow Castle Age at 27:52 — slower than 95% of analysed players on Oasis
▲
High eAPM (60) — top quarter of analysed players
▲
Early military at 9:41 (Militia) — earlier than 91% of analysed players on Oasis
Ux'DonChauron
A
Feudal Age
7:46
vs 10:44
top 0%
Castle Age
24:36
vs 20:42
btm 17%
Imperial Age
40:12
vs 36:44
btm 25%
eAPM
75
vs 31
top 2%
First military
8:31
vs 13:39
top 4%
▲
Fast Feudal Age at 7:46 — faster than 100% of analysed players on Oasis
▼
Slow Castle Age at 24:36 — slower than 83% of analysed players on Oasis
▼
Slow Imperial Age at 40:12 — slower than 75% of analysed players on Oasis
▲
High eAPM (75) — top quarter of analysed players
▲
Early military at 8:31 (Scout Cavalry) — earlier than 96% of analysed players on Oasis
▲
Town centers almost never idle — 41s across the first 24:36
Ux'TheNovack
B
Feudal Age
9:12
vs 10:44
top 11%
Castle Age
24:56
vs 20:42
btm 15%
Imperial Age
40:31
vs 36:44
btm 24%
eAPM
43
vs 31
top 25%
First military
10:03
vs 13:39
top 14%
▲
Fast Feudal Age at 9:12 — faster than 89% of analysed players on Oasis
▼
Slow Castle Age at 24:56 — slower than 85% of analysed players on Oasis
▼
Slow Imperial Age at 40:31 — slower than 76% of analysed players on Oasis
▲
High eAPM (43) — top quarter of analysed players
▲
Early military at 10:03 (Archer) — earlier than 86% of analysed players on Oasis
Ux'Tycho0201
A
Feudal Age
8:32
vs 10:44
top 2%
Castle Age
29:07
vs 20:42
btm 3%
Imperial Age
—
vs 36:44
btm 0%
eAPM
62
vs 31
top 5%
First military
9:34
vs 13:39
top 8%
▲
Fast Feudal Age at 8:32 — faster than 98% of analysed players on Oasis
▼
Slow Castle Age at 29:07 — slower than 97% of analysed players on Oasis
▲
High eAPM (62) — top quarter of analysed players
▲
Early military at 9:34 (Archer) — earlier than 92% of analysed players on Oasis
▼
Town centers idle 5:56 of the first 29:06 — keep villagers queued