Arabia
510172302Analyzed2v2 RM
·
22h ago on Sep 29, 2026·
47m 16s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
krystof.kiml
100 units ordered
Long Swordsman46
Man-at-Arms12
Heavy Scorpion12
Centurion11
Scorpion7
Trebuchet4
Militia3
Monk3
Spearman2
First military 11:33 — Militia
Bluechip
89 units ordered
Long Swordsman27
Berserk25
Champion9
Mangonel8
Battering Ram6
Two-Handed Swordsman5
Spearman3
Trebuchet3
Militia2
Scorpion1
First military 16:59 — Militia
Grubrun2970
82 units ordered
Archer31
Crossbowman30
Spearman11
Knight7
Camel Scout3
First military 13:10 — Archer
ovi1kanabis
88 units ordered
Varangian Guard44
Elite Skirmisher20
Monk5
Jomsviking5
Trebuchet5
Militia3
Spearman2
Battering Ram2
Man-at-Arms1
Archer1
First military 9:32 — Militia
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
krystof.kiml’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Bluechip’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
Grubrun2970’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
ovi1kanabis’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Eagle Scout
+8
Scout Cavalry
+6