AoeStats
← ramon_beas21

Northern Isles

510286976Analyzed
1v1 RM · 9h ago on Sep 30, 2026· 68m 12s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
352
+21
🇪🇸 Britons · Spain
460
-21
Player eAPM Actions Feudal Castle Imperial Opening
26 1,740 12:41 24:40 39:41 ⛏ Fish Boom into Fire Galleys FC
13 861 12:16 29:50 46:34 ◆ Fire Galleys FC

Resources

Player Food Wood Gold Stone Spent Collected
16,475 19,735 11,470 3,975 51,655 59,703
6,025 15,180 9,995 2,800 34,000 35,559
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.