MegaRandom
509227379Analyzed3v3 RM
·
5d ago on Sep 26, 2026·
22m 50s·
6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
johnmaestre1
42 units ordered
Archer38
Spearman4
First military 10:42 — Archer
God Of The Sea People
40 units ordered
Skirmisher27
Spearman13
First military 13:58 — Spearman
TmZ_Mosquito Sedutor
19 units ordered
Varangian Guard11
Hearth Troop8
First military 17:08 — Varangian Guard
let me cook
48 units ordered
Archer48
First military 13:46 — Archer
Celestius
18 units ordered
Knight17
Scout Cavalry1
First military 16:48 — Scout Cavalry
abyssquack
17 units ordered
Cavalry Archer13
Archer4
First military 12:31 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
johnmaestre1’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
God Of The Sea People’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
TmZ_Mosquito Sedutor’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
let me cook’s army
and what beats it
beaten by
Skirmisher
+3
Celestius’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
abyssquack’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Skirmisher
+3