AoeStats
← JuL10SSJ

Arabia

509211578Analyzed
1v1 RM · 6d ago on Sep 25, 2026· 47m 44s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Varangians · Brazil
972
+17
🇨🇱 Danes · Chile
1000
-17

Win probability

JuL10SSJ's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
LucanMeister D
Feudal Age 11:52 vs 9:49
btm 9%
Castle Age 29:32 vs 21:49
btm 3%
Imperial Age — vs 38:58
btm 0%
eAPM 36 vs 39
btm 44%
First military 14:13 vs 10:33
btm 18%
▼ Slow Feudal Age at 11:52 — slower than 91% of analysed players on Arabia
▼ Slow Castle Age at 29:32 — slower than 97% of analysed players on Arabia
▼ Town centers idle 5:57 of the first 29:32 — keep villagers queued
JuL10SSJ D
Feudal Age 10:50 vs 9:49
btm 23%
Castle Age 29:31 vs 21:49
btm 3%
Imperial Age 44:30 vs 38:58
btm 15%
eAPM 22 vs 39
btm 16%
First military 9:23 vs 10:33
top 25%
▼ Slow Feudal Age at 10:50 — slower than 77% of analysed players on Arabia
▼ Slow Castle Age at 29:31 — slower than 97% of analysed players on Arabia
▼ Slow Imperial Age at 44:30 — slower than 85% of analysed players on Arabia
▼ Low eAPM (22) — busier hands win idle time back
▼ Town centers idle 4:16 of the first 29:31 — keep villagers queued
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