AoeStats
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Nomad

509330892Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 35m 49s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
1112
+13
🇹🇼 Dravidians · Taiwan
1080
+14
🇹🇼 Varangians · Taiwan
1013
+17
🇨🇳 Romans · China
989
+17
🇹🇷 Persians · Türkiye
1070
-18
🇨🇳 Italians · China
1056
-16
🇳🇱 Bengalis · Netherlands
1003
-14
🇧🇷 Huns · Brazil
989
-13
Player eAPM Actions Feudal Castle Imperial Opening
24 854 14:49 18:51 — ⛏ Fast Castle
19 688 14:23 25:33 33:09 ⚔ Fish Boom into Towers FC
19 672 13:42 19:39 — ⛏ Fish Boom FC
19 672 15:57 19:55 — ⛏ Fish Boom FC
18 650 16:14 23:40 — ⛏ Fast Castle
16 570 17:16 21:01 — ⛏ Fish Boom FC
11 388 15:13 — — ⚔ Fish Boom into Scouts into Fire Galleys
9 333 18:43 27:05 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
8,300 8,575 2,495 950 20,320 22,033
6,225 7,220 2,440 750 16,635 22,541
6,985 4,490 2,010 1,900 15,385 16,262
5,780 5,718 1,330 200 13,028 13,277
5,010 6,675 250 950 12,885 17,763
5,250 4,710 670 325 10,955 15,217
4,295 3,486 510 1,505 9,796 9,874
3,070 2,410 265 235 5,980 7,019
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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