AoeStats
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Arena

509957679Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 60m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Gurjaras · United Kingdom
904
+14
🇲🇽 Chinese · Mexico
857
+16
🇩🇪 Varangians · Germany
841
+17
🇦🇷 Slavs · Argentina
836
+17
🇹🇼 Danes · Taiwan
923
-18
🇦🇷 Persians · Argentina
911
-18
🇦🇷 Magyars · Argentina
858
-16
🇲🇦 Franks · Morocco
761
-12
Player eAPM Actions Feudal Castle Imperial Opening
32 1,938 10:17 18:10 35:52 ⛏ Fast Castle
30 1,790 9:30 17:38 50:48 ⛏ Fast Castle
27 1,613 11:32 16:35 45:19 ⛏ Fast Castle
23 1,356 10:56 18:20 35:30 ⛏ Fast Castle
19 1,129 11:34 18:52 — ⛏ Fast Castle
17 1,030 12:47 21:09 42:41 ⛏ Fast Castle
16 941 14:56 22:09 39:15 ⛏ Fast Castle
14 849 10:31 19:07 31:13 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
40,405 8,744 23,585 1,600 74,334 95,487
36,140 16,885 16,455 3,610 73,090 89,280
22,735 21,005 11,000 2,900 57,640 72,157
23,435 14,490 13,790 3,750 55,465 58,250
10,790 17,805 17,565 2,950 49,110 50,166
23,955 12,735 8,845 3,070 48,605 56,351
15,450 18,520 5,075 2,365 41,410 42,202
12,005 20,370 2,870 1,050 36,295 39,349
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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