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Arena

508627574Analyzed
4v4 RM · 10d ago on Sep 23, 2026· 51m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Burgundians · Argentina
1327
+14
🇩🇪 Turks · Germany
1275
+16
🇧🇷 Vietnamese · Brazil
1245
+18
🇺🇿 Saxons · Uzbekistan
1222
+18
🇨🇳 Danes · China
1484
-24
🇩🇪 Danes · Germany
1355
-20
🇨🇳 Mongols · China
1221
-14
🇷🇴 Saxons · Romania
1065
-8
Player eAPM Actions Feudal Castle Imperial Opening
42 2,191 11:23 14:55 26:40 ⛏ Fast Castle
40 2,085 10:37 14:49 28:57 ⛏ Fast Castle
37 1,893 10:42 14:37 28:39 ⛏ Fast Castle
36 1,846 10:51 14:30 27:34 ⛏ Fast Castle
31 1,609 10:31 15:10 40:41 ⛏ Fast Castle
27 1,419 10:13 16:17 28:35 ⛏ Fast Castle
26 1,334 10:30 14:26 28:27 ⛏ Fast Castle
17 904 9:56 14:04 29:48 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,785 25,650 19,275 2,825 98,535 105,508
35,430 23,115 21,830 3,610 83,985 95,166
42,580 20,010 14,220 3,450 80,260 104,859
26,705 29,660 15,850 4,430 76,645 83,979
32,130 15,200 15,705 2,850 65,885 74,968
26,605 17,445 12,485 3,580 60,115 71,761
15,425 17,015 13,460 2,485 48,385 56,836
14,120 20,340 4,275 2,550 41,285 46,814
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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