AoeStats
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Arena

508870392Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 45m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Goths · Argentina
1632
+11
1619
+12
🇹🇼 Spanish · Taiwan
1581
+13
🇹🇼 Slavs · Taiwan
1531
+16
🇨🇳 Varangians · China
1549
-14
🇨🇳 Danes · China
1528
-13
🇨🇳 Wei · China
1523
-13
🇹🇼 Khmer · Taiwan
1499
-12
Player eAPM Actions Feudal Castle Imperial Opening
60 2,729 9:50 13:37 41:47 ⛏ Fast Castle
50 2,290 8:06 18:17 29:02 ⛏ Fast Castle
50 2,266 10:11 14:28 27:27 ⛏ Fast Castle
44 2,009 9:44 16:01 30:59 ⛏ Fast Castle
41 1,857 11:00 15:05 — ⛏ Fast Castle
40 1,815 9:45 14:03 33:36 ⛏ Fast Castle
39 1,762 12:24 16:02 33:05 ⛏ Fast Castle
35 1,575 10:42 14:24 40:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,625 20,210 11,460 2,450 62,745 65,761
28,215 9,605 15,920 3,450 57,190 60,365
19,195 20,750 10,830 1,525 52,300 53,923
20,365 20,830 9,410 950 51,555 62,629
10,650 18,985 8,145 1,630 39,410 40,950
12,855 10,635 8,975 200 32,665 36,715
12,050 4,500 5,540 3,575 25,665 26,564
7,815 12,548 3,850 300 24,513 24,371
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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