AoeStats
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African Clearing

510628847Analyzed
4v4 RM · 18h ago on Oct 1, 2026· 22m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Inca · Mexico
1802
+5
🇲🇽 Saracens · Mexico
1700
+8
🇲🇽 Britons · Mexico
1533
+13
🇲🇽 Cumans · Mexico
1366
+51
🇺🇸 Varangians · United States
1538
-13
🇧🇷 Vikings · Brazil
1506
-12
🇦🇷 Armenians · Argentina
1479
-11
🇬🇧 Danes · United Kingdom
1457
-10
Player eAPM Actions Feudal Castle Imperial Opening
53 1,185 13:03 17:50 — ⛏ Fast Castle
53 1,191 14:47 — — ⚔ Champi Rush
51 1,135 13:20 — — ⚔ Archer Rush
48 1,067 12:21 22:23 — ⚔ Scout Rush
44 979 12:00 — — ⚔ Archer Rush
38 856 12:45 16:31 — ⛏ Fast Castle
26 589 13:10 17:48 — ⚔ FC into Archers
25 570 13:54 — — ⚔ M@A into Towers

Resources

Player Food Wood Gold Stone Spent Collected
4,940 2,757 785 510 8,992 9,038
4,090 2,508 1,305 650 8,553 8,153
4,075 2,754 795 350 7,974 7,867
3,200 3,312 850 400 7,762 7,608
4,515 2,676 250 105 7,546 7,323
4,175 1,738 415 880 7,208 6,493
3,650 2,373 580 240 6,843 6,707
2,500 1,134 170 360 4,164 4,568
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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