AoeStats
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Nomad

510014751Analyzed
4v4 RM · 4d ago on Sep 29, 2026· 26m 20s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Danes · Mexico
1721
+11
🇲🇽 Malay · Mexico
1664
+14
🇲🇽 Koreans · Mexico
1567
+18
🇲🇽 Spanish · Mexico
1270
+96
🇺🇸 Armenians · United States
1659
-19
🇹🇼 Berbers · Taiwan
1611
-18
🇺🇸 Varangians · United States
1597
-18
🇵🇪 Japanese · Peru
1545
-16
Player eAPM Actions Feudal Castle Imperial Opening
50 1,320 13:06 24:59 — ⛏ Fish Boom into Galleys into Fire Galleys FC
47 1,237 14:31 18:05 — ⛏ Fish Boom FC
41 1,076 15:51 20:23 — ⛏ Fish Boom FC
40 1,053 13:00 17:36 — ⛏ Fish Boom FC
38 1,009 13:10 17:53 — ⛏ Fish Boom FC
32 853 12:30 16:01 — ⛏ Fish Boom FC
32 855 14:41 18:16 — ⛏ Fish Boom FC
27 722 13:24 17:57 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
5,750 5,648 685 980 13,063 12,978
5,295 4,398 1,290 1,530 12,513 12,122
4,665 5,084 1,435 750 11,934 12,452
5,480 3,949 1,665 200 11,294 12,824
4,160 5,075 1,220 750 11,205 11,167
4,100 5,224 985 300 10,609 11,689
4,075 4,465 915 400 9,855 11,718
3,685 3,419 725 940 8,769 8,749
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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