Arabia
509410653Analyzed2v2 RM
·
5d ago on Sep 26, 2026·
62m 17s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Skitles222
185 units ordered
Light Cavalry70
Serjeant66
Crossbowman30
Knight19
First military 28:11 — Serjeant
Dr460n1um-CZ
16 units ordered
Hei Guang Cavalry9
Mangonel5
Spearman2
First military 14:25 — Spearman
John Hurtin
294 units ordered
Champi Scout131
Slinger91
Kamayuk67
Trebuchet5
First military 14:10 — Champi Scout
perpetualsigh
161 units ordered
Varangian Guard76
Mounted Crossbowman63
Battering Ram11
Trebuchet6
Scout Cavalry3
Monk2
First military 11:32 — Scout Cavalry
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Skitles222’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
Dr460n1um-CZ’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3
John Hurtin’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
perpetualsigh’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3