AoeStats
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African Clearing

510923056Analyzed
4v4 RM · 5h ago on Oct 3, 2026· 68m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Hindustanis · Colombia
1046
+15
🇨🇴 Danes · Colombia
1043
+15
🇨🇴 Persians · Colombia
1036
+15
🇨🇴 Bohemians · Colombia
1032
+16
🇺🇸 Huns · United States
1068
-17
🇺🇸 Koreans · United States
1032
-16
🇩🇴 Saxons · Dominican Republic
1018
-15
🇺🇸 Byzantines · United States
977
-13
Player eAPM Actions Feudal Castle Imperial Opening
27 1,867 14:11 22:13 43:31 ⚔ Scout Rush
25 1,708 15:32 19:43 52:27 ⛏ Fast Castle
24 1,637 16:53 21:00 40:24 ⛏ Fast Castle
22 1,511 16:00 20:57 37:28 ⛏ Fast Castle
22 1,501 15:27 20:07 34:11 ⛏ Fast Castle
22 1,497 14:40 22:20 41:12 ⚔ Scout Rush
17 1,179 16:54 21:09 — ⚔ Towers FC
9 609 16:03 23:52 —

Resources

Player Food Wood Gold Stone Spent Collected
35,035 27,195 19,695 1,700 83,625 96,780
36,770 10,993 20,980 2,450 71,193 77,743
10,875 33,355 9,985 7,200 61,415 69,085
29,335 13,568 11,400 3,650 57,953 77,969
20,185 10,845 11,560 2,250 44,840 54,820
9,985 17,085 13,965 1,350 42,385 43,824
8,860 16,425 11,170 2,700 39,155 40,072
10,430 14,705 3,515 3,200 31,850 36,664
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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