AoeStats
← IdliDosa

Black Forest

509904836Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 54m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇹 Burgundians · Austria
1449
+12
🇦🇹 Romans · Austria
1354
+15
🇨🇳 Varangians · China
1330
+16
🇮🇳 Turks · India
1267
+19
🇩🇪 Saxons · Germany
1355
-16
🇹🇷 Mongols · Türkiye
1347
-16
🇫🇮 Byzantines · Finland
1337
-15
🇳🇴 Vietnamese · Norway
1322
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 2,110 11:55 18:49 30:42 ⛏ Fish Boom FC
38 2,087 10:55 14:50 33:05 ⛏ Fast Castle
36 1,941 12:21 17:21 33:26 ⛏ Fish Boom FC
33 1,793 9:05 20:08 37:26 ⚔ M@A into Fish Boom FC
28 1,540 12:17 16:10 29:54 ⛏ Fish Boom FC
25 1,360 10:33 15:22 37:00 ⛏ Fast Castle
25 1,385 10:51 14:35 31:10 ⛏ Fast Castle
22 1,227 14:44 21:28 28:33 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
50,655 29,315 21,600 3,055 104,625 118,136
45,450 29,381 25,995 2,420 103,246 114,735
30,260 17,700 14,445 3,650 66,055 76,144
19,575 19,800 18,725 3,550 61,650 92,154
16,770 25,065 14,885 4,200 60,920 72,441
19,520 25,644 9,145 2,270 56,579 65,866
22,320 23,593 7,385 2,115 55,413 56,464
22,060 18,986 9,960 905 51,911 59,373
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.