AoeStats
← IdliDosa

Black Forest

508684722Analyzed
4v4 RM · 7d ago on Sep 23, 2026· 42m 41s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Danes · India
1211
+15
🇦🇪 Lithuanians · United Arab Emirates
1185
+16
🇨🇳 Khmer · China
1175
+17
🇹🇼 Mongols · Taiwan
1112
+19
🇳🇴 Shu · Norway
1222
-18
🇳🇱 Shu · Netherlands
1219
-18
🇺🇸 Varangians · United States
1200
-17
🇹🇷 Slavs · Türkiye
1130
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 1,880 11:53 17:23 32:33 ⛏ Fish Boom FC
36 1,529 11:11 14:15 27:58 ⛏ Fast Castle
34 1,443 11:38 16:04 34:41 ⛏ Fast Castle
31 1,309 9:38 19:20 35:26 ⚔ Fish Boom FC into Archers
31 1,339 11:13 15:30 31:40 ⛏ Fast Castle
30 1,290 13:50 17:57 32:58 ⛏ Fish Boom FC
25 1,087 13:23 17:30 31:41 ⛏ Fast Castle
21 890 11:19 19:42 37:52 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
16,725 28,454 14,520 1,875 61,574 75,333
25,145 15,200 13,810 4,200 58,355 62,991
14,600 23,930 15,020 2,205 55,755 66,403
15,870 18,021 11,645 2,250 47,786 54,561
21,840 11,707 8,415 2,850 44,812 51,713
12,000 16,580 11,125 1,500 41,205 55,179
15,210 12,122 7,445 1,505 36,282 45,593
13,480 9,027 5,370 1,085 28,962 32,202
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.