AoeStats
← Edward

Fortress

509050164Analyzed
4v4 RM · 7d ago on Sep 25, 2026· 64m 27s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Cumans · Taiwan
692
+14
🇹🇼 Vietnamese · Taiwan
676
+14
🇹🇼 Danes · Taiwan
668
+15
🇰🇷 Varangians · South Korea
665
+15
🇨🇳 Chinese · China
702
-17
🇹🇼 Varangians · Taiwan
696
-17
🇷🇺 Poles · Russia
587
-12
🇨🇳 Persians · China
583
-12
Player eAPM Actions Feudal Castle Imperial Opening
73 4,704 6:32 14:46 25:31 ⛏ Fast Castle
35 2,254 6:37 14:29 29:25 ⛏ Fast Castle
33 2,116 7:23 16:01 33:56 ⛏ Fast Castle
28 1,790 7:08 19:17 34:53 ⛏ Fast Castle
16 1,038 8:17 20:55 35:28 ⛏ Fast Castle
16 1,059 10:44 21:40 28:29 ⛏ Fast Castle
15 939 8:35 15:57 28:56 ⛏ Fast Castle
15 937 8:29 16:41 34:10 ⚔ FC into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
33,865 17,930 21,525 3,655 76,975 91,819
29,890 15,675 20,080 3,650 69,295 89,823
50,725 13,420 3,345 1,550 69,040 77,236
28,990 20,605 16,400 2,965 68,960 98,183
17,095 25,486 12,410 5,300 60,291 71,562
24,895 16,420 16,855 1,570 59,740 64,215
18,050 20,307 18,700 2,605 59,662 64,777
17,975 20,320 3,230 1,505 43,030 55,700
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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