Arabia
509539062Analyzed4v4 RM
·
5d ago on Sep 27, 2026·
73m 9s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
owen and marlon
D
Feudal Age
13:06
vs 10:18
btm 6%
Castle Age
32:59
vs 22:29
btm 2%
Imperial Age
53:11
vs 39:59
btm 4%
eAPM
18
vs 31
btm 19%
First military
21:57
vs 11:39
btm 7%
▼
Slow Feudal Age at 13:06 — slower than 94% of analysed players on Arabia
▼
Slow Castle Age at 32:59 — slower than 98% of analysed players on Arabia
▼
Slow Imperial Age at 53:11 — slower than 96% of analysed players on Arabia
▼
Low eAPM (18) — busier hands win idle time back
▼
First military only at 21:57 (Spearman) — later than 93% of analysed players on Arabia
▼
Town centers idle 10:46 of the first 32:59 — keep villagers queued
madagascart
B
Feudal Age
11:26
vs 10:18
btm 23%
Castle Age
18:00
vs 22:29
top 11%
Imperial Age
36:14
vs 39:59
top 21%
eAPM
16
vs 31
btm 12%
First military
28:19
vs 11:39
btm 2%
▼
Slow Feudal Age at 11:26 — slower than 77% of analysed players on Arabia
▲
Fast Castle Age at 18:00 — faster than 89% of analysed players on Arabia
▲
Fast Imperial Age at 36:14 — faster than 79% of analysed players on Arabia
▼
Low eAPM (16) — busier hands win idle time back
▼
First military only at 28:19 (Hussite Wagon) — later than 98% of analysed players on Arabia
▲
Town centers almost never idle — 15s across the first 18:00
RICH
C
Feudal Age
11:41
vs 10:18
btm 19%
Castle Age
27:55
vs 22:29
btm 7%
Imperial Age
33:39
vs 39:59
top 8%
eAPM
14
vs 31
btm 9%
First military
17:24
vs 11:39
btm 18%
▼
Slow Feudal Age at 11:41 — slower than 81% of analysed players on Arabia
▼
Slow Castle Age at 27:55 — slower than 93% of analysed players on Arabia
▲
Fast Imperial Age at 33:39 — faster than 92% of analysed players on Arabia
▼
Low eAPM (14) — busier hands win idle time back
▼
Town centers idle 6:50 of the first 27:55 — keep villagers queued
Lag
D
Feudal Age
12:19
vs 10:18
btm 12%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
8
vs 31
btm 2%
First military
15:13
vs 11:39
btm 26%
▼
Slow Feudal Age at 12:19 — slower than 88% of analysed players on Arabia
▼
Low eAPM (8) — busier hands win idle time back
▼
Loom after the Feudal click (48:24) — usually safest before it
▼
Town centers idle 18:40 of the first 30:00 — keep villagers queued
t_ttieshotsonly
C
Feudal Age
10:48
vs 10:18
btm 37%
Castle Age
24:48
vs 22:29
btm 23%
Imperial Age
38:31
vs 39:59
top 38%
eAPM
13
vs 31
btm 8%
First military
23:30
vs 11:39
btm 5%
▼
Slow Castle Age at 24:48 — slower than 77% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
First military only at 23:30 (Spearman) — later than 95% of analysed players on Arabia
▼
Town centers idle 3:18 of the first 24:48 — keep villagers queued
CuddlingPenguin
C
Feudal Age
10:39
vs 10:18
btm 41%
Castle Age
26:26
vs 22:29
btm 12%
Imperial Age
40:57
vs 39:59
btm 43%
eAPM
36
vs 31
top 41%
First military
17:45
vs 11:39
btm 17%
▼
Slow Castle Age at 26:26 — slower than 88% of analysed players on Arabia
▲
Town centers almost never idle — 1s across the first 26:26
Dilldozer101
D
Feudal Age
11:08
vs 10:18
btm 29%
Castle Age
25:00
vs 22:29
btm 22%
Imperial Age
46:23
vs 39:59
btm 14%
eAPM
29
vs 31
btm 44%
First military
12:39
vs 11:39
btm 40%
▼
Slow Castle Age at 25:00 — slower than 78% of analysed players on Arabia
▼
Slow Imperial Age at 46:23 — slower than 86% of analysed players on Arabia
▼
Loom after the Feudal click (15:27) — usually safest before it
▼
Town centers idle 3:35 of the first 25:00 — keep villagers queued
ruderb13
D
Feudal Age
13:30
vs 10:18
btm 4%
Castle Age
27:19
vs 22:29
btm 9%
Imperial Age
54:25
vs 39:59
btm 3%
eAPM
13
vs 31
btm 8%
First military
22:04
vs 11:39
btm 7%
▼
Slow Feudal Age at 13:30 — slower than 96% of analysed players on Arabia
▼
Slow Castle Age at 27:19 — slower than 91% of analysed players on Arabia
▼
Slow Imperial Age at 54:25 — slower than 97% of analysed players on Arabia
▼
Low eAPM (13) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:04 (Skirmisher) — later than 93% of analysed players on Arabia
▼
Town centers idle 9:34 of the first 27:19 — keep villagers queued