AoeStats
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MegaRandom

510424911Analyzed
4v4 RM · 15h ago on Oct 1, 2026· 50m 19s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Varangians · Colombia
1075
+14
🇩🇪 Vietnamese · Germany
1031
+16
🇫🇷 Ethiopians · France
984
+18
🇫🇷 Malay · France
980
+18
🇹🇼 Huns · Taiwan
1092
-18
🇺🇸 Mongols · United States
1077
-19
🇨🇳 Burgundians · China
999
-15
🇺🇸 Danes · United States
964
-14
Player eAPM Actions Feudal Castle Imperial Opening
37 1,884 15:48 19:08 40:49 ⛏ Fish Boom FC
36 1,823 14:56 17:50 36:55 ⛏ Fast Castle
35 1,756 11:43 15:32 37:05 ⛏ Fish Boom FC
35 1,775 9:55 16:17 31:23 ⛏ Fish Boom FC
33 1,672 13:06 20:52 34:54 ⛏ Fast Castle
31 1,538 13:05 24:08 38:39 ⛏ Fish Boom FC
25 1,234 10:19 26:16 38:50 ⚔ Archer Rush
20 1,004 12:41 20:06 32:55 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,585 32,104 10,060 1,650 70,399 78,253
25,965 16,090 16,190 2,540 60,785 76,950
24,055 15,040 11,875 2,940 53,910 59,344
15,745 20,200 12,600 3,225 51,770 70,846
22,345 15,595 10,775 2,950 51,665 60,175
15,050 17,100 12,655 2,350 47,155 60,223
18,065 19,317 5,625 400 43,407 51,515
10,025 12,123 12,740 810 35,698 36,700
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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