AoeStats
← Urahara

Lombardia

509925443Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 45m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Mapuche · France
1256
+16
🇹🇷 Burmese · Türkiye
1255
+16
🇷🇺 Britons · Russia
1254
+16
🇫🇷 Italians · France
1245
+16
🇩🇪 Jurchens · Germany
1290
-19
🇹🇼 Danes · Taiwan
1286
-17
🇨🇴 Varangians · Colombia
1208
-14
🇹🇷 Lithuanians · Türkiye
1208
-14
Player eAPM Actions Feudal Castle Imperial Opening
47 2,167 10:01 14:37 32:38 ⛏ Fast Castle
42 1,928 10:49 14:29 29:19 ⛏ Fast Castle
36 1,650 13:54 19:01 43:22 ⛏ Fast Castle
35 1,622 10:44 14:50 32:10 ⛏ Fast Castle
32 1,483 10:07 21:16 31:57 ⚔ Scout Rush
28 1,270 9:13 18:09 32:18 ⚔ Scout Rush
28 1,263 10:51 14:43 31:52 ⚔ Drush FC
16 723 10:53 17:34 29:30 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
18,850 30,210 20,960 4,430 74,450 86,073
16,475 20,790 12,255 4,610 54,130 67,087
25,595 13,876 11,105 1,815 52,391 57,730
20,990 17,067 6,755 1,920 46,732 52,950
16,045 17,461 6,050 1,405 40,961 45,777
19,825 6,880 6,035 1,530 34,270 40,985
16,245 8,685 6,800 950 32,680 37,213
7,500 6,660 7,335 2,225 23,720 25,999
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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