AoeStats
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Black Forest

509774245Analyzed
4v4 RM · 5d ago on Sep 28, 2026· 52m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Britons · Argentina
930
+12
🇻🇳 Khmer · Vietnam
883
+14
🇦🇺 Varangians · Australia
880
+14
🇦🇷 Danes · Argentina
808
+17
🇨🇱 Teutons · Chile
1000
-71
🇨🇱 Berbers · Chile
856
-41
🇨🇱 Aztecs · Chile
765
-28
🇨🇱 Spanish · Chile
695
-15
Player eAPM Actions Feudal Castle Imperial Opening
28 1,459 11:54 19:03 34:24 ⛏ Fast Castle
17 888 10:03 20:43 35:18 ⛏ Fast Castle
17 912 13:39 25:52 39:05 ⛏ Fast Castle
13 660 12:44 17:55 30:10 ⛏ Fish Boom FC
12 651 15:09 27:38 42:07 ⚔ Fish Boom into Archers
11 574 11:01 30:21 —
11 592 15:03 23:30 — ⛏ Fast Castle
10 535 13:34 31:11 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
37,975 14,980 24,670 4,100 81,725 98,306
26,895 13,518 17,180 3,280 60,873 73,472
17,915 10,822 8,995 1,525 39,257 51,822
13,175 13,585 9,450 2,200 38,410 52,214
14,580 13,530 8,100 1,595 37,805 46,610
12,795 6,053 5,710 4,125 28,683 36,221
9,505 11,991 1,740 1,515 24,751 28,012
8,090 8,585 3,165 3,460 23,300 26,895
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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