AoeStats
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MegaRandom

508561610Analyzed
4v4 RM · 8d ago on Sep 23, 2026· 36m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
1558
+12
🇨🇱 Mongols · Chile
1390
+19
🇨🇱 Portuguese · Chile
1356
+20
🇺🇸 Britons · United States
1341
+22
🇺🇸 Saxons · United States
1476
-19
🇺🇸 Varangians · United States
1470
-19
🇺🇸 Mongols · United States
1448
-18
🇨🇳 Koreans · China
1440
-17
Player eAPM Actions Feudal Castle Imperial Opening
75 2,717 11:33 17:03 — ⛏ Fast Castle
64 2,321 9:51 25:53 — ⚔ M@A into Archers
60 2,194 11:21 22:57 — ⚔ Archer Rush
59 2,153 10:02 22:28 — ⚔ Scout Rush
47 1,714 11:46 20:45 — ⚔ Archer Rush
41 1,479 10:53 15:05 — ⛏ Fast Castle
36 1,325 11:37 15:25 — ⛏ Fast Castle
32 1,149 9:34 18:17 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,245 5,795 9,895 200 31,135 32,764
14,650 7,221 5,375 200 27,446 29,799
7,450 9,221 5,050 160 21,881 21,984
5,655 10,952 2,325 2,050 20,982 22,364
9,940 6,030 3,395 1,095 20,460 23,264
7,605 6,334 3,100 1,500 18,539 18,442
5,325 6,285 3,380 2,755 17,745 18,388
7,205 6,392 3,115 450 17,162 17,849
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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