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Fortress

508862648Analyzed
4v4 RM · 6d ago on Sep 24, 2026· 45m 36s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Saxons · Germany
664
+10
🇮🇪 Danes · Ireland
644
+11
🇫🇷 Persians · France
621
+12
608
+12
🇮🇳 Spanish · India
569
-12
🇨🇿 Teutons · Czechia
561
-12
🇺🇸 Goths · United States
539
-12
🇨🇭 Gurjaras · Switzerland
457
-9
Player eAPM Actions Feudal Castle Imperial Opening
20 892 8:09 16:50 31:48
18 802 11:42 24:16 30:10 ⛏ Fast Castle
16 729 9:05 17:52 35:21 ⚔ Archer Rush
15 705 6:46 17:50 36:02 ⚔ Drush FC
15 689 8:10 20:04 34:02 ⛏ Fast Castle
14 649 11:02 16:20 34:07 ⛏ Fast Castle
11 488 8:08 16:15 31:15 ⛏ Fast Castle
9 401 13:29 24:16 33:23 ⚔ Drush FC

Resources

Player Food Wood Gold Stone Spent Collected
24,765 10,340 12,850 2,830 50,785 56,801
15,510 17,510 9,045 2,765 44,830 51,951
22,210 9,425 8,215 1,400 41,250 47,088
15,705 10,265 8,780 1,525 36,275 38,521
13,045 14,460 5,030 1,955 34,490 49,338
17,105 8,675 5,750 1,980 33,510 42,464
18,360 8,270 4,420 1,335 32,385 64,021
13,665 8,830 6,725 2,160 31,380 43,599
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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