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Fortress

509176041Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 88m 24s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Spanish · Germany
1181
+13
🇩🇪 Byzantines · Germany
1180
+13
🇩🇪 Huns · Germany
1072
+17
🇩🇪 Teutons · Germany
1035
+18
1149
-17
🇨🇴 Ethiopians · Colombia
1101
-15
🇨🇦 Varangians · Canada
1083
-15
🇩🇪 Saxons · Germany
1074
-14
Player eAPM Actions Feudal Castle Imperial Opening
46 4,037 7:19 11:10 27:25 ⛏ Fast Castle
40 3,553 6:43 10:58 33:55 ⛏ Fast Castle
40 3,576 8:28 14:16 27:43 ⛏ Fast Castle
34 3,040 7:52 11:29 37:11 ⛏ Fast Castle
27 2,419 8:14 12:13 31:05 ⛏ Fast Castle
27 2,367 8:36 12:28 32:18 ⛏ Fast Castle
23 2,036 7:36 11:16 38:06 ⛏ Fast Castle
14 1,207 7:23 11:27 30:29 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
98,855 47,355 61,340 2,015 209,565 226,864
78,565 40,665 67,930 7,620 194,780 241,736
92,075 38,600 48,000 3,155 181,830 191,091
73,285 71,465 32,350 2,950 180,050 188,230
90,670 37,845 26,010 4,650 159,175 178,660
67,245 37,470 21,065 3,190 128,970 132,251
43,125 53,785 13,080 2,380 112,370 124,723
13,345 40,330 32,945 2,800 89,420 97,942
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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