AoeStats
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Arena

511032577Analyzed
4v4 RM · 3h ago on Oct 3, 2026· 30m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Turks · Colombia
1031
+13
🇨🇴 Khmer · Colombia
1022
+14
🇨🇴 Varangians · Colombia
952
+17
🇨🇴 Magyars · Colombia
951
+18
🇹🇼 Danes · Taiwan
988
-16
🇭🇰 Britons · Hong Kong SAR China
983
-16
🇨🇭 Japanese · Switzerland
981
-16
🇨🇳 Jurchens · China
938
-14
Player eAPM Actions Feudal Castle Imperial Opening
38 1,136 11:08 14:03 29:18 ⛏ Fast Castle
28 843 12:41 16:13 — ⛏ Fast Castle
23 682 11:19 15:35 — ⛏ Fast Castle
20 619 11:17 16:20 — ⛏ Fast Castle
20 596 11:42 18:14 — ⛏ Fast Castle
18 539 12:59 16:47 25:21 ⛏ Fast Castle
17 524 12:07 16:17 27:25 ⛏ Fast Castle
11 328 11:13 17:26 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
11,705 6,750 4,015 950 23,420 25,561
7,680 6,205 4,615 100 18,600 19,236
8,855 6,095 2,145 300 17,395 21,241
9,265 5,925 1,240 950 17,380 21,931
8,845 5,625 1,370 950 16,790 19,629
7,050 5,980 1,535 880 15,445 17,056
6,290 4,775 2,200 1,620 14,885 15,756
4,935 3,835 630 1,430 10,830 11,601
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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