Arabia
509667612Analyzed2v2 RM
·
4d ago on Sep 27, 2026·
42m 44s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 234,394 analysed team-game players on Arabia.
Jeff Jezos
C
Feudal Age
9:46
vs 10:18
top 34%
Castle Age
23:16
vs 22:29
btm 40%
Imperial Age
—
vs 39:58
btm 0%
eAPM
19
vs 31
btm 20%
First military
10:12
vs 11:40
top 22%
▼
Low eAPM (19) — busier hands win idle time back
Wallace gang
B
Feudal Age
9:49
vs 10:18
top 36%
Castle Age
22:13
vs 22:29
top 47%
Imperial Age
42:22
vs 39:58
btm 33%
eAPM
40
vs 31
top 31%
First military
10:01
vs 11:40
top 18%
▲
Early military at 10:01 (Spearman) — earlier than 82% of analysed players on Arabia
GRIM REAPER
A
Feudal Age
9:12
vs 10:18
top 15%
Castle Age
24:44
vs 22:29
btm 24%
Imperial Age
—
vs 39:58
btm 0%
eAPM
43
vs 31
top 27%
First military
10:39
vs 11:40
top 32%
▲
Fast Feudal Age at 9:12 — faster than 85% of analysed players on Arabia
▼
Slow Castle Age at 24:44 — slower than 76% of analysed players on Arabia
▼
Loom after the Feudal click (8:57) — usually safest before it
▲
Town centers almost never idle — 1s across the first 24:44
speed demon
A
Feudal Age
8:39
vs 10:18
top 3%
Castle Age
27:29
vs 22:29
btm 8%
Imperial Age
—
vs 39:58
btm 0%
eAPM
53
vs 31
top 13%
First military
9:31
vs 11:40
top 9%
▲
Fast Feudal Age at 8:39 — faster than 97% of analysed players on Arabia
▼
Slow Castle Age at 27:29 — slower than 92% of analysed players on Arabia
▲
High eAPM (53) — top quarter of analysed players
▲
Early military at 9:31 (Scout Cavalry) — earlier than 91% of analysed players on Arabia