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African Clearing

510480641Analyzed
4v4 RM · 5h ago on Oct 1, 2026· 44m 57s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Huns · France
1232
+13
🇨🇳 Spanish · China
1230
+13
🇲🇽 Saxons · Mexico
1216
+14
🇻🇳 Varangians · Vietnam
1202
+14
🇨🇳 Inca · China
1303
-19
🇨🇳 Koreans · China
1126
-12
🇦🇺 Franks · Australia
1118
-12
🇨🇳 Varangians · China
1109
-11
Player eAPM Actions Feudal Castle Imperial Opening
58 2,612 13:07 22:38 39:42 ⚔ Scout Rush
53 2,402 12:32 17:28 34:17 ⛏ Fast Castle
35 1,594 13:19 22:39 37:43 ⚔ Scout Rush
31 1,383 15:39 22:35 —
28 1,277 14:38 20:09 36:53 ⛏ Fish Boom FC
27 1,231 13:56 24:21 — ⚔ Scout Rush
24 1,086 15:40 20:40 40:37 ⚔ Skirms FC
20 898 14:57 19:06 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
17,295 21,104 6,255 5,165 49,819 51,623
20,010 11,596 5,920 1,790 39,316 44,726
15,935 11,671 6,335 3,285 37,226 42,231
16,900 7,525 5,465 2,255 32,145 34,232
11,450 10,295 2,470 1,075 25,290 29,292
12,015 6,899 3,645 2,150 24,709 25,273
9,935 7,340 2,915 2,400 22,590 22,654
9,490 8,302 3,615 610 22,017 22,737
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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