AoeStats
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Black Forest

508559417Analyzed
4v4 RM · 11d ago on Sep 23, 2026· 66m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1342
+14
🇲🇽 Spanish · Mexico
1277
+16
🇺🇸 Koreans · United States
1240
+18
🇲🇽 Persians · Mexico
1165
+20
🇲🇽 Saxons · Mexico
1377
-21
🇲🇽 Gurjaras · Mexico
1324
-19
🇨🇴 Persians · Colombia
1212
-14
🇲🇽 Danes · Mexico
1206
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 3,450 11:09 16:47 42:24 ⛏ Fast Castle
36 2,388 11:28 15:12 29:54 ⛏ Fish Boom FC
35 2,308 11:07 15:10 28:34 ⛏ Fast Castle
33 2,229 9:22 20:24 32:43 ⚔ Archer Rush
25 1,653 10:50 18:00 34:19 ⛏ Fish Boom FC
21 1,419 11:03 14:40 34:05 ⛏ Fast Castle
20 1,326 11:23 18:16 37:39 ⛏ Fast Castle
12 775 11:31 18:56 33:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,365 28,170 28,005 3,695 112,235 116,649
29,460 26,195 24,025 4,300 83,980 134,832
23,535 35,050 14,210 5,700 78,495 104,120
26,625 22,689 10,715 4,055 64,084 85,853
25,400 18,707 8,670 650 53,427 60,871
15,175 18,236 9,900 3,745 47,056 101,273
14,120 14,250 3,105 2,900 34,375 54,781
10,725 13,989 5,360 1,635 31,709 34,581
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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