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Oasis

509630495Analyzed
4v4 RM · 6d ago on Sep 27, 2026· 104m 46s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Britons · United States
607
+16
🇳🇴 Franks · Norway
599
+17
🇮🇳 Persians · India
599
+17
🇨🇿 Teutons · Czechia
595
+17
🇬🇧 Portuguese · United Kingdom
727
-21
🇨🇦 Danes · Canada
669
-19
🇨🇳 Varangians · China
614
-17
🇻🇪 Chinese · Venezuela
453
-10
Player eAPM Actions Feudal Castle Imperial Opening
48 5,020 14:20 26:16 42:01
32 3,367 17:27 27:06 40:12 ⛏ Fast Castle
19 1,995 15:02 29:12 48:38 ⛏ Fast Castle
16 1,676 13:15 22:59 36:52 ⛏ Fast Castle
10 1,083 19:41 28:36 37:20 ⛏ Fast Castle
9 903 11:11 17:28 38:34 ⛏ Fast Castle
8 817 14:39 27:23 39:18 ⛏ Fast Castle
5 483 10:48 19:53 33:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
54,515 34,270 67,520 6,855 163,160 177,750
16,780 54,630 48,835 7,925 128,170 170,376
45,890 40,730 29,110 3,445 119,175 161,901
35,570 29,135 23,490 4,040 92,235 138,377
36,640 18,197 29,265 3,790 87,892 129,944
11,815 35,067 26,905 9,015 82,802 110,739
19,265 16,820 16,285 3,450 55,820 105,944
9,340 6,557 3,475 1,035 20,407 52,183
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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