AoeStats
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Arena

510903449Analyzed
4v4 RM · 13h ago on Oct 3, 2026· 42m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇨 Persians · Ecuador
1329
+13
🇪🇨 Varangians · Ecuador
1308
+14
🇪🇨 Vietnamese · Ecuador
1253
+16
🇪🇨 Khmer · Ecuador
1252
+16
🇨🇱 Mongols · Chile
1320
-16
🇨🇱 Italians · Chile
1303
-17
🇨🇱 Hindustanis · Chile
1281
-16
🇦🇷 Danes · Argentina
1145
-10
Player eAPM Actions Feudal Castle Imperial Opening
52 2,191 9:52 13:43 38:14 ⛏ Fast Castle
51 2,134 10:03 14:27 — ⛏ Fast Castle
46 1,939 10:27 14:07 26:33 ⛏ Fast Castle
40 1,679 9:42 14:05 28:42 ⛏ Fast Castle
35 1,487 10:46 15:03 39:57 ⛏ Fast Castle
35 1,489 9:58 13:30 28:47 ⛏ Fast Castle
33 1,400 11:06 15:49 30:02 ⛏ Fast Castle
32 1,350 10:33 14:11 33:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,515 18,586 12,375 850 54,326 59,010
21,445 14,850 11,710 850 48,855 61,894
13,975 17,990 11,145 3,625 46,735 48,776
20,525 9,750 9,255 3,060 42,590 48,951
18,180 9,790 8,425 200 36,595 40,503
14,580 6,468 7,960 1,600 30,608 32,065
12,480 9,716 4,500 3,770 30,466 31,282
9,800 12,300 4,160 650 26,910 27,844
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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