MegaRandom
510196736Analyzed2v2 RM
·
1d ago on Sep 29, 2026·
48m 22s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
TheEskimoBrother
62 units ordered
Samurai43
Elite Cannon Galleon17
Transport Ship2
First military 31:47 — Samurai
Clueless Clown
148 units ordered
Steppe Lancer121
Fire Lancer23
Capped Ram2
Bombard Cannon2
First military 14:24 — Fire Lancer
GoogleWise
52 units ordered
Kipchak36
Man-at-Arms7
Steppe Lancer6
Militia2
Spearman1
First military 10:11 — Militia
Meninkain
85 units ordered
Varangian Guard69
Jomsviking10
Militia3
Battering Ram2
Mangonel1
First military 18:37 — Varangian Guard
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
TheEskimoBrother’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
beaten by
Bombard Cannon
+40
Spearman
+9
Camel Rider
+5
Clueless Clown’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
GoogleWise’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Meninkain’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1