AoeStats
← Clueless Clown

Lombardia

508793814Analyzed
4v4 RM · 7d ago on Sep 24, 2026· 55m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Magyars · United States
1093
+15
🇨🇦 Saxons · Canada
1090
+15
🇨🇦 Varangians · Canada
1067
+16
🇺🇸 Hindustanis · United States
1056
+17
🇺🇸 Varangians · United States
1091
-16
🇦🇷 Saracens · Argentina
1081
-16
🇨🇱 Celts · Chile
1079
-16
🇺🇸 Saxons · United States
1046
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 2,384 10:19 13:59 32:30 ⛏ Fast Castle
36 1,981 9:29 23:11 38:24
30 1,675 11:50 17:09 35:21 ⛏ Fast Castle
30 1,642 10:42 23:02 49:22 ⚔ Scout Rush
27 1,477 11:45 16:44 30:28 ⛏ Fast Castle
22 1,226 9:31 22:10 40:07 ⚔ Scout Rush
19 1,068 10:17 22:00 39:24
17 915 12:53 17:03 32:46 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
42,015 18,200 16,485 3,300 80,000 101,065
27,240 24,490 16,210 4,240 72,180 90,167
30,340 13,280 23,820 2,340 69,780 82,242
28,145 14,868 22,770 3,650 69,433 74,230
34,380 17,164 13,820 2,430 67,794 78,970
30,035 10,502 10,420 3,350 54,307 60,373
17,740 20,623 11,040 3,540 52,943 60,827
22,035 15,343 9,200 2,575 49,153 67,618
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.