AoeStats
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MegaRandom

508542877Analyzed
4v4 RM · 9d ago on Sep 22, 2026· 47m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Berbers · China
1250
+13
1241
+14
🇨🇳 Britons · China
1229
+14
🇨🇳 Saxons · China
1139
+18
🇺🇸 Franks · United States
1276
-17
🇪🇸 Varangians · Spain
1215
-16
🇺🇸 Saxons · United States
1137
-13
🇨🇱 Vietnamese · Chile
1135
-13
Player eAPM Actions Feudal Castle Imperial Opening
63 2,989 9:23 23:46 42:07 ⚔ Scout Rush
59 2,768 10:15 20:04 40:02 ⚔ Scout Rush
50 2,339 9:43 23:20 41:32 ⚔ Archer Rush
42 1,999 9:10 24:30 — ⚔ Scout Rush
42 1,967 10:22 14:31 43:54 ⛏ Fast Castle
34 1,584 8:57 16:11 37:27 ⛏ Fast Castle
31 1,448 11:32 25:49 43:31 ⚔ Archer Rush
9 414 12:24 27:15 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,540 13,680 12,585 275 47,080 52,322
22,880 14,525 8,735 850 46,990 52,196
11,925 13,805 11,355 3,475 40,560 43,948
15,555 14,190 2,700 2,525 34,970 41,654
7,375 10,162 10,680 100 28,317 28,997
8,815 7,280 4,050 2,700 22,845 27,893
7,825 4,937 1,075 3,550 17,387 20,659
3,200 2,465 610 1,025 7,300 9,335
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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