MegaRandom
506559681Analyzed2v2 RM
·
17d ago on Sep 14, 2026·
38m 3s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
casper4405
68 units ordered
Archer27
Ghulam24
Cavalry Archer14
Scout Cavalry3
First military 13:32 — Archer
Clueless Clown
43 units ordered
Fire Lancer26
Elite Skirmisher15
Steppe Lancer1
Monk1
First military 14:43 — Fire Lancer
[ESTG] Daupoch
76 units ordered
Man-at-Arms41
Skirmisher14
Elite Skirmisher12
Long Swordsman5
Scorpion2
Trebuchet2
First military 10:59 — Militia
Roy DeMeo
92 units ordered
Archer55
Mangudai17
Scorpion9
Battering Ram8
Spearman2
Monk1
First military 10:31 — Archer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
casper4405’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
Clueless Clown’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
[ESTG] Daupoch’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Skirmisher
+3
beaten by
Skirmisher
+3
Roy DeMeo’s army
and what beats it
beaten by
Skirmisher
+3
beaten by
Spearman
+15
Camel Rider
+9
Skirmisher
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3