Hill Fort
505333912Analyzed2v2 RM
·
23d ago on Sep 8, 2026·
23m 7s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Zaza
6 units ordered
Knight5
Monk1
First military 18:14 — Knight
talkin
9 units ordered
Archer9
First military 19:22 — Archer
Fading
2 units ordered
Monk2
First military 17:56 — Monk
Clueless Clown
19 units ordered
Fire Lancer19
First military 14:39 — Fire Lancer
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
Zaza’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
talkin’s army
and what beats it
beaten by
Skirmisher
+3
Fading’s army
and what beats it
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Clueless Clown’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1