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← Clueless Clown

Hill Fort

505333912Analyzed
2v2 RM · 23d ago on Sep 8, 2026· 23m 7s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Lithuanians · United Kingdom
1219
+12
🇺🇸 Jurchens · United States
1061
+17
🇳🇴 Lithuanians · Norway
1125
-15
🇺🇸 Burgundians · United States
1101
-14
Compared against 56,014 analysed team-game players on Hill Fort.
Zaza A
Feudal Age 10:56 vs 10:56
top 50%
Castle Age 16:42 vs 18:30
top 32%
Imperial Age — vs 36:06
btm 0%
eAPM 36 vs 28
top 30%
First military 17:44 vs 18:29
top 44%
▼ Loom after the Feudal click (15:33) — usually safest before it
talkin A
Feudal Age 10:33 vs 10:56
top 35%
Castle Age 16:29 vs 18:30
top 29%
Imperial Age — vs 36:06
btm 0%
eAPM 45 vs 28
top 14%
First military 18:47 vs 18:29
btm 48%
▲ Fast Castle Age at 16:29 — faster than 71% of analysed players on Hill Fort
▲ High eAPM (45) — top quarter of analysed players
▼ Loom after the Feudal click (11:50) — usually safest before it
▲ Town centers almost never idle — 2s across the first 16:29
Fading A
Feudal Age 10:11 vs 10:56
top 23%
Castle Age 16:11 vs 18:30
top 25%
Imperial Age — vs 36:06
btm 0%
eAPM 29 vs 28
top 47%
First military 17:05 vs 18:29
top 38%
▲ Fast Feudal Age at 10:11 — faster than 77% of analysed players on Hill Fort
▲ Fast Castle Age at 16:11 — faster than 75% of analysed players on Hill Fort
▼ Loom after the Feudal click (10:21) — usually safest before it
▲ Town centers almost never idle — 31s across the first 16:11
Clueless Clown A
Feudal Age 10:05 vs 10:56
top 21%
Castle Age 14:00 vs 18:30
top 1%
Imperial Age — vs 36:06
btm 0%
eAPM 24 vs 28
btm 41%
First military 14:04 vs 18:29
top 20%
▲ Fast Feudal Age at 10:05 — faster than 79% of analysed players on Hill Fort
▲ Fast Castle Age at 14:00 — faster than 99% of analysed players on Hill Fort
▲ Early military at 14:04 (Fire Lancer) — earlier than 80% of analysed players on Hill Fort
▲ Town centers almost never idle — 1s across the first 14:00
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