MegaRandom
505028063Analyzed2v2 RM
·
24d ago on Sep 7, 2026·
26m 58s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
[BEINT] SucaDuro
26 units ordered
Long Swordsman17
Man-at-Arms5
Scorpion4
First military 19:37 — Militia
Thegreatnoticing
8 units ordered
Scout Cavalry3
Knight3
Monk2
First military 16:20 — Scout Cavalry
Clueless Clown
29 units ordered
Fire Lancer26
Scorpion2
Battering Ram1
First military 15:11 — Fire Lancer
marcelorq
2 units ordered
Spearman2
First military 20:31 — Spearman
Counter units
Each army’s main units and the units that get bonus damage against them — “+15” means 15 extra damage per hit.
[BEINT] SucaDuro’s army
and what beats it
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Hand Cannoneer
+10
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
Thegreatnoticing’s army
and what beats it
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Spearman
+15
Camel Rider
+9
beaten by
Eagle Scout
+8
Scout Cavalry
+6
Clueless Clown’s army
and what beats it
beaten by
Hand Cannoneer
+10
Spearman
+1
Scorpion
+1
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
beaten by
Bombard Cannon
+20
Mangonel
+12
Eagle Scout
+3
marcelorq’s army
and what beats it
beaten by
Hand Cannoneer
+11
Skirmisher
+3
Archer
+3