MegaRandom
505028063Analyzed2v2 RM
·
25d ago on Sep 7, 2026·
26m 58s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 152,982 analysed team-game players on MegaRandom.
[BEINT] SucaDuro
D
Feudal Age
13:30
vs 11:14
btm 13%
Castle Age
20:08
vs 20:18
top 48%
Imperial Age
—
vs 37:20
btm 0%
eAPM
16
vs 28
btm 19%
First military
19:16
vs 14:32
btm 23%
▼
Slow Feudal Age at 13:30 — slower than 87% of analysed players on MegaRandom
▼
Low eAPM (16) — busier hands win idle time back
Thegreatnoticing
C
Feudal Age
13:31
vs 11:14
btm 13%
Castle Age
18:05
vs 20:18
top 30%
Imperial Age
—
vs 37:20
btm 0%
eAPM
21
vs 28
btm 31%
First military
15:50
vs 14:32
btm 42%
▼
Slow Feudal Age at 13:31 — slower than 87% of analysed players on MegaRandom
▲
Fast Castle Age at 18:05 — faster than 70% of analysed players on MegaRandom
▲
Town centers almost never idle — 24s across the first 18:05
Clueless Clown
A
Feudal Age
10:32
vs 11:14
top 32%
Castle Age
14:33
vs 20:18
top 3%
Imperial Age
—
vs 37:20
btm 0%
eAPM
25
vs 28
btm 44%
First military
14:36
vs 14:32
top 50%
▲
Fast Castle Age at 14:33 — faster than 97% of analysed players on MegaRandom
▲
Town centers almost never idle — 10s across the first 14:33
marcelorq
C
Feudal Age
13:48
vs 11:14
btm 11%
Castle Age
20:20
vs 20:18
top 50%
Imperial Age
—
vs 37:20
btm 0%
eAPM
37
vs 28
top 30%
First military
20:09
vs 14:32
btm 19%
▼
Slow Feudal Age at 13:48 — slower than 89% of analysed players on MegaRandom
▲
Town centers almost never idle — 15s across the first 20:20