MegaRandom
510655596Analyzed2v2 RM
·
13h ago on Oct 2, 2026·
36m 25s·
4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 153,330 analysed team-game players on MegaRandom.
Matisidio58
C
Feudal Age
10:51
vs 11:14
top 40%
Castle Age
21:19
vs 20:18
btm 41%
Imperial Age
—
vs 37:20
btm 0%
eAPM
19
vs 28
btm 27%
First military
26:49
vs 14:32
btm 5%
▼
First military only at 26:49 (Jomsviking) — later than 95% of analysed players on MegaRandom
▼
Town centers idle 3:09 of the first 21:19 — keep villagers queued
crirob2016
C
Feudal Age
11:29
vs 11:14
btm 44%
Castle Age
22:59
vs 20:18
btm 27%
Imperial Age
—
vs 37:20
btm 0%
eAPM
21
vs 28
btm 31%
First military
15:21
vs 14:32
btm 45%
▲
Town centers almost never idle — 14s across the first 22:59
Merryweather
D
Feudal Age
19:26
vs 11:14
btm 1%
Castle Age
24:31
vs 20:18
btm 17%
Imperial Age
—
vs 37:20
btm 0%
eAPM
12
vs 28
btm 9%
First military
22:43
vs 14:32
btm 12%
▼
Slow Feudal Age at 19:26 — slower than 99% of analysed players on MegaRandom
▼
Slow Castle Age at 24:31 — slower than 83% of analysed players on MegaRandom
▼
Low eAPM (12) — busier hands win idle time back
▼
Loom never researched — one lost villager costs more
▼
First military only at 22:43 (Militia) — later than 88% of analysed players on MegaRandom
▼
Town centers idle 9:41 of the first 24:31 — keep villagers queued
krvbaconator
C
Feudal Age
12:42
vs 11:14
btm 21%
Castle Age
24:39
vs 20:18
btm 16%
Imperial Age
—
vs 37:20
btm 0%
eAPM
41
vs 28
top 23%
First military
12:09
vs 14:32
top 31%
▼
Slow Feudal Age at 12:42 — slower than 79% of analysed players on MegaRandom
▼
Slow Castle Age at 24:39 — slower than 84% of analysed players on MegaRandom
▲
High eAPM (41) — top quarter of analysed players
▼
Loom after the Feudal click (10:33) — usually safest before it
▲
Town centers almost never idle — 2s across the first 24:39