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Lombardia

510019692Analyzed
4v4 RM · 1d ago on Sep 29, 2026· 98m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Georgians · Mexico
1428
+15
🇨🇳 Mongols · China
1386
+17
🇺🇸 Turks · United States
1336
+19
🇨🇳 Magyars · China
1325
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🇧🇷 Japanese · Brazil
1445
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🇧🇷 Varangians · Brazil
1444
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🇧🇷 Khitans · Brazil
1368
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🇧🇷 Saxons · Brazil
1338
-15
Player eAPM Actions Feudal Castle Imperial Opening
52 5,133 11:19 15:17 31:31 ⛏ Fast Castle
51 5,050 10:38 14:59 33:21 ⛏ Fast Castle
42 4,104 9:51 23:09 40:12 ⚔ Scout Rush
41 4,002 11:34 15:58 37:53 ⛏ Fast Castle
39 3,863 13:53 17:59 24:21 ⛏ Fast Castle
36 3,534 13:31 17:34 31:51 ⛏ Fast Castle
33 3,204 10:03 25:33 37:20 ⚔ Scout Rush
29 2,826 10:09 21:33 40:10

Resources

Player Food Wood Gold Stone Spent Collected
141,485 38,886 54,220 5,050 239,641 241,454
78,575 76,875 43,845 4,745 204,040 212,523
64,870 64,612 54,160 4,815 188,457 199,737
78,460 64,193 31,085 5,165 178,903 210,282
102,910 44,695 12,285 7,910 167,800 172,504
55,730 39,019 49,330 9,370 153,449 173,369
63,190 44,968 34,490 3,825 146,473 177,528
32,990 50,033 43,530 4,745 131,298 191,507
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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