AoeStats
← Pol Pot·波尔布特

Arena

510348376Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 40m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Koreans · Germany
1501
+13
🇹🇷 Gurjaras · Türkiye
1395
+17
🇨🇳 Danes · China
1339
+19
🇷🇺 Saracens · Russia
1330
+20
🇭🇰 Saxons · Hong Kong SAR China
1484
-20
🇨🇳 Bohemians · China
1450
-19
🇨🇳 Britons · China
1419
-17
🇨🇳 Franks · China
1313
-13
Player eAPM Actions Feudal Castle Imperial Opening
65 2,615 8:45 22:50 34:56 ⚔ Archers into Towers
49 1,968 11:15 15:11 31:53 ⛏ Fast Castle
39 1,562 9:38 14:33 — ⛏ Fast Castle
37 1,482 10:56 14:31 35:59 ⛏ Fast Castle
34 1,365 10:45 14:19 31:31 ⛏ Fast Castle
34 1,366 10:25 14:22 28:00 ⛏ Fast Castle
33 1,319 10:46 14:32 32:06 ⛏ Fast Castle
28 1,147 11:28 15:42 32:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,950 14,140 14,825 1,730 55,645 62,036
26,020 11,454 15,660 1,050 54,184 60,009
31,095 8,215 7,520 3,550 50,380 60,677
17,270 16,035 7,910 3,150 44,365 46,965
7,810 16,980 6,085 1,390 32,265 33,103
12,440 7,905 5,725 950 27,020 35,064
6,000 7,940 8,090 0 22,030 25,493
8,225 6,490 1,060 260 16,035 22,307
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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