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Arena

509844010Analyzed
4v4 RM · 4d ago on Sep 28, 2026· 61m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Britons · India
915
+7
🇳🇿 Saxons · New Zealand
854
+9
🇳🇿 Sicilians · New Zealand
845
+9
🇳🇿 Spanish · New Zealand
691
+16
🇩🇪 Danes · Germany
767
-13
🇦🇺 Portuguese · Australia
743
-30
🇹🇼 Inca · Taiwan
659
-9
🇻🇳 Spanish · Vietnam
598
-7
Player eAPM Actions Feudal Castle Imperial Opening
61 3,753 10:09 15:08 27:47 ⛏ Fast Castle
32 2,001 10:15 19:57 37:32 ⛏ Fast Castle
32 1,996 11:12 26:47 41:09 ⚔ Towers FC
28 1,746 13:10 22:55 41:53 ⛏ Fast Castle
27 1,690 11:19 20:25 33:55 ⚔ FC into Archers
24 1,502 10:43 15:16 36:14 ⛏ Fast Castle
16 960 10:58 20:08 34:17 ⛏ Fast Castle
14 865 12:02 26:37 38:18

Resources

Player Food Wood Gold Stone Spent Collected
43,605 36,195 37,190 3,650 120,640 139,938
24,375 26,875 29,255 5,500 86,005 96,177
21,110 26,445 17,085 2,070 66,710 88,344
31,865 18,110 9,275 2,850 62,100 72,170
22,460 19,855 8,030 2,550 52,895 58,434
20,745 12,455 14,815 3,660 51,675 63,919
21,945 12,425 15,535 1,500 51,405 65,318
15,670 6,435 8,320 2,910 33,335 48,361
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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